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Plunder League
2017, Meed Mobile
Design challenge
Design a new consumer product from the ground up. Plunder League lets players compete in new mobile games for cash prizes. The app includes a profile component where users can create an identity and track their stats. Plunder League leverages time sensitive goals, playful messaging, and live scoreboards to engage mobile gamers.
My roles
Interaction design
Visual design
Feature definition
Branding
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