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Plunder League

2017, Meed Mobile

Design challenge

Design a new consumer product from the ground up. Plunder League lets players compete in new mobile games for cash prizes. The app includes a profile component where users can create an identity and track their stats. Plunder League leverages time sensitive goals, playful messaging, and live scoreboards to engage mobile gamers.

My roles

Interaction design
Visual design
Feature definition
Branding

©2019 Laura Cunningham

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